For those of you sticking with Vista, Microsoft has finally officially released DirectX 11 for Vista, after having spent the last couple of months in beta. This final release looks to be the same as the last beta released earlier this month.

The update is KB971512, which is being released as part of a larger Platform Update for Vista that includes a few other things that are being backported for Vista. Vista SP2 is the prerequisite, so if you aren’t already on SP2 you’ll need to update.

All of these updates should be available on Windows Update.

We ran a quick sanity check on our Vista install from our Win7 Performance Guide from earlier this week, and there are no surprises. Just like with DX10, DX11 titles (all 2 of them ) perform the same between the two OSes. In this case we’re using BattleForge, along with Unigine’s DX11 Heaven benchmark (it’s synthetic, but pickings are slim for DX11). We’ve also thrown in Crysis for good measure, although it's not a DX11 title.

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  • AznBoi36 - Wednesday, October 28, 2009 - link

    It's an apples to apples comparison of DX11 on Vista vs W7. So far no performance difference.
  • The0ne - Wednesday, October 28, 2009 - link

    Oh, I did misread the post. Sorry for the mistake lol.
  • ZoZo - Wednesday, October 28, 2009 - link

    Actually after thinking about it, you do seem to have missed the point of the article. They're comparing Vista DX11 against 7 DX11, not Vista DX11 against Vista DX10.
  • ZoZo - Wednesday, October 28, 2009 - link

    Your question is strange. Why would they test with different parameters? The game parameters are exactly the same under Vista or 7 since both platforms support the exact same DirectX features once Vista is updated to DX11.

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